- For years, The Sandbox, a subsidiary of Animoca Brands, has been slavishly building its Metaverse.
- The Sandbox’s newest build, named Alpha Season 2, goes live today and will offer a range of displays created by companies on their virtual property.
- The Sandbox is comparable to the user-generated content worlds of Roblox and Minecraft, except that it is built on blockchain technology and nonfungible tokens (NFTs), which are used to validate unique digital objects via the blockchain’s visible and secure digital ledger. In this reality, players and artists can own their works.
The Sandbox, a part of Animoca Brands, has been slavishly constructing its metaverse for years. And even though it is still in beta, today’s virtual world has over two million registered members and is preparing to begin Alpha Season 2.
The Sandbox’s current build, dubbed Alpha Season 2, launches today and will feature a variety of showcases that businesses have been creating on their virtual land in The Sandbox’s blocky version of the Metaverse, the universe of interconnected virtual worlds, as depicted in novels such as Snow Crash and Ready Player One.
The Sandbox is similar to the user-generated content worlds of Roblox and Minecraft, except it is built on blockchain technology and nonfungible tokens (NFTs), which verify unique digital things using the blockchain’s transparent and secure digital record. Players and artists can own their creations in this universe.
And The Sandbox has been highly successful in acquiring virtual land for businesses such as The Walking Dead, Snoop Dogg, and Atari. Sebastien Borget, the co-founder of The Sandbox, stated at a briefing that the company is currently developing a variety of games, including platformers, racing games, and role-playing games.
The Sandbox has been actively recruiting registered users for 13 months, and it took that long to reach two million. The world is slated to launch later this year.
Sandbox’s Alpha Season 2:
The Sandbox Alpha Season 2 will provide free access to over 35 solos, and multiplayer experiences, including Snoop Dogg’s Foreplay, a sneak peek into the rap legend’s Snoopverse. Hong Kong’s Star Ferry Pier, a time-traveling tour of the city’s famous pier brought to life through the South China Morning Post’s historical archive.
Mac users may now join in on the action with PC gamers. New experiences will be presented every day, including enhanced versions of Season 1 content, fresh material such as a fashion show event, new music from DJ and performer Blond: ish to keep the crowd dancing in Club XYZ, and a new transportation hub.
Players may earn raffle tickets for a chance to win a free Season 2 Alpha Pass by completing over 200 gaming missions. There are a total of 10,000 Season 2 Alpha Passes available, each of which has a chance to win up to 1,000 $SAND (the Sandbox’s tokens).
Alpha Season 2 includes four new titles backed by The Sandbox Game Maker Fund, designed to assist independent game makers. Additional experiences are being developed as the Game Maker Fund invests in more profound and richer games across various genres, from platform games to role-playing games to racing and social interactions. A sneak peeks at some of the experiences financed by Game Maker may be seen here.
Borget, The Sandbox’s chief operating officer, stated that the Sandbox is making significant progress in hinting at the Metaverse’s possibilities – open, fun, culturally rich, avatar-centric, story-driven activities supporting women, diversity, art, fashion, and lifestyle – as Alpha Season 2 begins, with their team, community, and partners creating exciting new content to support their two million users.
Half virtual estate, part theme park, The Sandbox embraces the Metaverse as a continuous shared digital place in its whole. Warner Music Group, Ubisoft, The Rabbids, Gucci Vault, Adidas, Deadmau5, Steve Aoki, Richie Hawtin, The Smurfs, Care Bears, Atari, Zepeto, and CryptoKitties are among the brands establishing outposts throughout the world.
Borget stated that roughly 70 games are now under active development, adding new titles weekly. He stated that We would have other games to show you in subsequent seasons. The ones we’ve chosen for now are pretty incredible. “This is a method to express your creativity and demonstrate your love of video games.”
Nineteen thousand users together own property, and many thousands of artists labor on those grounds. Later in March, the business will demonstrate other items at the Game Developers Conference.